Project
Gamecaster
Date, duration
September 2016, 2 years
Role
UX designer
Project vision
Gamecaster, formerly Player.me is live streaming software that allows users to capture their screen for broadcast.

The target audience of the web platform is live streamers who stream video games on platforms like YouTube and Twitch.
Challenges, KPIs & Takeaways
1)  Provide the tools for the users to add graphics to their livestreams
Featured in lifehacker.com. Widely received well by users, reviews and word of mouth.
2)  Increase exposure and network with influencers
Collaborations with popular influencers and YouTubers garnered over 19,000 follows on Twitter.
3)  Build library of overlays
Over 300 delivered animated graphics, intermissions and supporting assets.

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